Juggle 560
A juggling minigame in 560 characters for the fifth TweetTweetJam. Use your 3 jumps and cunning to score as many points as possible.
Z to jump and juggle
v 1.0b:Fixed the manual restarting issue, added a highscore counter and even shaved an extra char for a grand total of 559
Code:
z=0r=rectfill::z::y=89x=60v=0j=3w=128a={}b={}d={1,w}f=1l=y::_::flip()cls()r(0,99,w,w,2)
if(f/5>#b)add(b,{x=rnd(d),y=y,s=rnd(1)+1,h=6,g=0,i=0})
if(btnp(4)and j>0)j-=1v=3
r(x,y,x+8,y+8,5)v-=.2y-=v
if(y>l)v=0j=3y=l
if(v>0)print("░░░░",x-11,y+4)
?f,l,1,7
?z,9,1
for i=1,#b do c=b[i]
if(c.x<1or c.x>w)c.s*=-1
c.i-=1for j=0,6 do if(pget(c.x+j,c.y)==5and 1>c.i)c.g=c.h c.h-=2c.i=9f+=1end
if(c.h<1)add(a,i)
c.g-=.2c.y-=c.g
if(c.y>l)c.y=l c.x+=c.s
?"█",c.x,c.y
end
for i=1,#a do deli(b,i)end
a={}for i=0,8 do if(pget(x+i,y+4)==7)goto z end
if(f>z)z=f
?"😐",x,y-v
goto _
Status | Released |
Platforms | HTML5 |
Rating | Rated 5.0 out of 5 stars (1 total ratings) |
Author | orion_black |
Genre | Action |
Made with | PICO-8 |
Tags | Arcade, one-button, PICO-8 |
Accessibility | One button |
Comments
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Nice! The jumping/juggling feels good and the challenge seems well paced.
Game-feel-wise all I did was a little displacement to the face(according to your Y speed), but it does make a difference
It's an interesting game idea. Took me a bit to figure out what to do. Didn't help that I have to refresh the page to get it to restart and it kills you right away and freezes if you aren't quick enough.
Yeah, originally speed cap randomization was tied to how long you had been playing(so the first ones were always slow), but that got scrapped along with restarting and some scoring mechanics.
I also found the core loop interesting, so I might flesh it out in another version.
Thanks for playing.