Controls

Z - Select/Accept

X - Cancel

Arrows - Move

How to play

Select one or more tiles of the same color to move across the dungeon. If you move across an enemy, you'll get into a combat. You'll get an attack, defense or speed bonus according to the color of the tile you're in. Your bonus depends on how many tiles you have walked so far.

When you defeat an enemy, a hidden chests or heart, as well as the floor exit, might get reveal. You'll also get some experience points. Get enough and you'll learn new skills. Some are just stat upgrades, others let you bend the rules of the game.

Chests contain equipment that alters your stats, both increasing or decreasing them. They get a permanent bonus according to the color of the tile you're in when you pick them.

Other rules

Whoever has the highest speed will attack first. In case of a tie enemies go first. The speed of whomever didn't attack will get increase by its base value and the process will repeat until both have attacked at least once.

You always make at least one damage when attacking.

Every 6 turns the dungeon makes a 3 dmg attack.

You can only have one of each kind of equipment.

If you level up past level 6 your health will be restored in full.

Credits

Made by @orion_black for 2022's 7DRL.

StatusReleased
PlatformsHTML5
Rating
Rated 4.0 out of 5 stars
(1 total ratings)
Authororion_black
GenreStrategy, Puzzle
Made withPICO-8
TagsSeven Day Roguelike Challenge, PICO-8, Roguelike, Turn-based

Comments

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Congratulations on making a whole game in only a week. This feels good to play, like a mechanical keyboard where I feel every input.